Zero Density Academy
In this Course You will learn some basic concepts of External Data Integration from RealityHub’s Front-End also You will explore How HTTP-JS JSON component empowering designers or non-programmers to populate their real-time graphics with external data sources.
This course helps you to lay down a strong foundation for virtual production. You will learn some core concepts and terminologies to understand how the Reality ecosystem enables sophisticated workflows for real-time VFX.
This course will teach you how RealityHub deals with operational prospects of any virtual production. You will acquire the knowledge about its different modules that help you to manage routine operational tasks like creating and managing playlists, creating custom UI, actions, and controlling multiple engines remotely.
This course explains how to create intuitive UI from a custom or System Node’s Functions and Properties, and how you can efficiently use Actions Module.
This course is about getting started with creative workflow using Reality Editor. You will learn how to expose some basic data types such as string, color, and texture to control it in RealityHub.
In this course you will explore green screen compositing with Reality Keyer. You will learn real-time image-based keying and understand some core components of this workflow like 3D Cyclorama mesh, Cleanplate and Projection Volume.
Reality Engine has its unique way of AR compositing. In this course you will learn how to create photo-realistic AR composting pipelines by seamlessly matching physical world with virtual graphics. Furthermore, you will understand how to get full control on shadows and reflections without using any additional camera or rendering overhead.
Fundamentals 101 » Operations 01 » Operations 02 » Green Screen Compositing Quick Setup