Reality VP Specialist

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Reality VP Specialist

Reality Broadcast Designer

This course helps you to lay down a strong foundation for virtual production. You will learn some core concepts and terminologies to understand how the Reality ecosystem enables sophisticated workflows for real-time VFX.

GreenScreen,ForceFill,SpillBypass,AR,AugmentedReality,RealityKeyer,Concepts,Fundamentals,RealityEditor,RealityEngine,RealityHub,Paint,Cyclorama,Cleanplate,Nodes,NodeBasedCompositing,GreenPaint,PhysicalFactor,Keying,Camera,Basics
Novice
12 Lessons
35 Minutes
Reality Broadcast Designer

This course will teach you how RealityHub deals with operational prospects of any virtual production. You will acquire the knowledge about its different modules that help you to manage routine operational tasks like creating and managing playlists, creating custom UI, actions, and controlling multiple engines remotely.

Prerequisite:
Fundamentals 101
RealityHub, Reality Hub, Form Builder, Nodegraph Editor, Actions, Playout, Rundown, Form Template, Playlist, Launcher Module, Modules, Properties, Functions, Advance Preview Monitor, APM, Nodegraph and Actions, Operator
Advanced Beginner
7 Lessons
15 Minutes
Reality Courses

In this course you will explore green screen compositing with Reality Keyer. You will learn real-time image-based keying and understand some core components of this workflow like 3D Cyclorama mesh, Cleanplate and Projection Volume.

Virtual Set, Green Screen Compositing, Reality Engine, Projection Cube, Reality Keyer, Cyclorama, Keying, Core Matte, Soft Matte, Spill Matte, Softness, FOV, Video IO, Tracking, Keying, Distort Node, Projection, RGBA, Undistort, Custom Actor, Track Modifier, Composite Passes, Cleanplate, Clean Plate, Shrinked Matte, Edges, Dilate by Alpha Node, Sharpness Node, Erode, Final Matte, Gain, Weight, Gamma, Transparencies
Competent
9 Lessons
30 Minutes
Reality Courses

Reality Engine has its unique way of AR compositing. In this course you will learn how to create photo-realistic AR composting pipelines by seamlessly matching physical world with virtual graphics. Furthermore, you will understand how to get full control on shadows and reflections without using any additional camera or rendering overhead.

AR, AR Compositing, Reality Engine, Projection Cube, Postprocess Material, Ambient Occlusion, AR Shadows, AR Reflections, Virtual Lights, Shadow Channels, Composite Passes, AO Mask, Shadow Catcher, Reflection Catcher, Undistort Node, Distort Node, Projection, RGBA
Competent
7 Lessons
20 Minutes
Reality Courses

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Proficient
Reality Courses

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Competent
Reality Courses

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Expert
Reality Courses

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Expert
Reality Courses

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Expert