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Reality Courses

This fast-paced course teaches you how to leverage RealityHub 1.3.2 to control Vanilla Unreal Engine 5.1, with a focus on Modules such as Launcher, Ustate, Playout, and User Management. You’ll also gain valuable insights into the workflow of Form Builder and Actions.

Advanced Beginner
13 Lessons
30 Minutes
Reality Content Specialist

In this Course You will learn some basic concepts of External Data Integration from RealityHub’s Front-End also You will explore How HTTP-JS JSON component empowering designers or non-programmers to populate their real-time graphics with external data sources.

RealityHub, HTTP, HTML5, JSON, JS, REST, API, FORM Builder, Data Integration, External Data, Real-time graphics, Weather Data, Forex Data, Reality Editor, Reality Engine, UMG, Widget Blueprint
Competent
8 Lessons
35 Minutes
Reality Broadcast Designer

This course helps you to lay down a strong foundation for virtual production. You will learn some core concepts and terminologies to understand how the Reality ecosystem enables sophisticated workflows for real-time VFX.

GreenScreen,ForceFill,SpillBypass,AR,AugmentedReality,RealityKeyer,Concepts,Fundamentals,RealityEditor,RealityEngine,RealityHub,Paint,Cyclorama,Cleanplate,Nodes,NodeBasedCompositing,GreenPaint,PhysicalFactor,Keying,Camera,Basics
Novice
12 Lessons
35 Minutes
Reality Broadcast Designer

This course will teach you how RealityHub deals with operational prospects of any virtual production. You will acquire the knowledge about its different modules that help you to manage routine operational tasks like creating and managing playlists, creating custom UI, actions, and controlling multiple engines remotely.

Prerequisite:
Fundamentals 101
RealityHub, Reality Hub, Form Builder, Nodegraph Editor, Actions, Playout, Rundown, Form Template, Playlist, Launcher Module, Modules, Properties, Functions, Advance Preview Monitor, APM, Nodegraph and Actions, Operator
Advanced Beginner
7 Lessons
15 Minutes
Reality Broadcast Designer

This course explains how to create intuitive UI from a custom or System Node’s Functions and Properties, and how you can efficiently use Actions Module.

Prerequisite:
Fundamentals 101 » Operations 01
Media Input Node, Video Playback, Form Builder, Actions Module, Keyframes, Animation, Timeline, Play Button, Template, Form Builder, Operator
Advanced Beginner
5 Lessons
25 Minutes
Reality Broadcast Designer

This course is about getting started with creative workflow using Reality Editor. You will learn how to expose some basic data types such as string, color, and texture to control it in RealityHub.

Variables, Functions, Events, Triggers, Texture Input Pin, ZD Components, String, Text, Color Control, Scalar, Texture, Reality Exports, Level Sequencer, ZD Function, Flow Control, Creative, Reality Editor, Blueprints, Artist, Designer
Advanced Beginner
9 Lessons
35 Minutes
Reality Courses

In this course you will explore green screen compositing with Reality Keyer. You will learn real-time image-based keying and understand some core components of this workflow like 3D Cyclorama mesh, Cleanplate and Projection Volume.

Virtual Set, Green Screen Compositing, Reality Engine, Projection Cube, Reality Keyer, Cyclorama, Keying, Core Matte, Soft Matte, Spill Matte, Softness, FOV, Video IO, Tracking, Keying, Distort Node, Projection, RGBA, Undistort, Custom Actor, Track Modifier, Composite Passes, Cleanplate, Clean Plate, Shrinked Matte, Edges, Dilate by Alpha Node, Sharpness Node, Erode, Final Matte, Gain, Weight, Gamma, Transparencies
Competent
9 Lessons
30 Minutes
Reality Courses

Reality Engine has its unique way of AR compositing. In this course you will learn how to create photo-realistic AR composting pipelines by seamlessly matching physical world with virtual graphics. Furthermore, you will understand how to get full control on shadows and reflections without using any additional camera or rendering overhead.

AR, AR Compositing, Reality Engine, Projection Cube, Postprocess Material, Ambient Occlusion, AR Shadows, AR Reflections, Virtual Lights, Shadow Channels, Composite Passes, AO Mask, Shadow Catcher, Reflection Catcher, Undistort Node, Distort Node, Projection, RGBA
Competent
7 Lessons
20 Minutes
Reality Operator

After completion of this assignment, you will get the accredited certificate from Zero Density for the respective Learning Path.

Intermediate
Reality Generalist

After completion of all the courses in Generalist Certification Path, you will receive an email from ZD Academy in 10 business days that helps you to move further for assessment process.

Intermediate
Reality Broadcast Designer

This Course will be available soon.

Competent
Reality Broadcast Designer

This Course will be available soon.

Competent